Monster On Page 70 On The Dmg

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Steve Harmon is in jail. In Monster, Walter Dean Myers tells the story of Steve Harmon’s trial. The opening chapter introduces several motifs that will be present throughout the story. Harmon explains that in his cell there is a small mirror; when he looks into it, he can no longer recognize his reflection as himself. If you're ready for a new challenging job, Browse Jobs on Monster and take a look at our Popular Job Locations and Job Titles. You can also take a look at Company Profiles or different types of careers. Find your perfect career fit for today. Whatever type of job you're looking for, you can find it on Monster. Damage multipliers do not simply multiply the character's damage once; the damage stat is constantly recalculated and the damage multipliers are multiplied with the end result. This means that if a character starts with 3.50 damage and gets a 2x multiplier, their effective damage will be 3.5.2 = 7.00. If you're ready for a new challenging job, Browse Jobs on Monster and take a look at our Popular Job Locations and Job Titles. You can also take a look at Company Profiles or different types of careers. Find your perfect career fit for today. Nov 4, 2018 Harold & The Monster, Page 70 Nov 4, 2018 Nov 4, 2018 Harold & The Monster, Page 69 Nov 4, 2018 Nov 4, 2018 Harold & The Monster, Page 68 Nov 4, 2018. The table below shows calculated average damage for different monster levels. Magic, Rare and Unique monsters inherently have increased damage. Monsters of the same level share DPS, this means monsters which attack slower will have higher per hit damage than the table, and monsters with high APS will do less damage per hit. It is based on this.

Consider helping out in updating the wiki for 3.9.0 - see Path of Exile Wiki:To-do list/3.9.0.

The table below shows calculated average damage for different monster levels. Magic, Rare and Unique monsters inherently have increased damage. Monsters of the same level share DPS, this means monsters which attack slower will have higher per hit damage than the table, and monsters with high APS will do less damage per hit.

It is based on this quote:

Monster On Page 70 On The Dmg 2

QUOTE:
[..] it's estimated physical damage reduction - it's a rough guess. The amount that armour protects you is different depending on how strong the hit is - the same amount of armour will prevent a higher percentage of damage from a small hit than from a big one.
The percentage shown as an estimate is based on the average amount of damage we expect a monster of your level to be dealing, but individual monsters will deal more or less damage, thus causing lower or higher amounts of reduction.' - Mark_GGG [ bold mine ]

By manually fitting the average damage values onto a graph, it fits approximately to:
Monster damage = 0.0015 * Monster level ^ 3 + 0.2 * Monster level + 6 [1]or:
Monster damage = 17.16117 * e^(0.0495 * Monster Level) - 13.1

Data Table

Armour Req. for:
LevelAverage Damage50% DR90% DR
1672648
2784756
3784756
49108972
5101201080
6101201080
7121441296
8131561404
9131561404
10151801620
11161921728
12182161944
13192282052
14212522268
15222642376
16242882592
17273242916
18283363024
19303603240
20333963564
21344083672
22374443996
23404804320
24425044536
25455404860
26485765184
27516125508
28546485832
29586966264
30617326588
31667927128
32708407560
33738767884
34789368424
358410089072
368810569504
3793111610044
3899118810692
39105126011340
40111133211988
41117140412636
42124148813392
43132158414256
44139166815012
45147176415876
46154184816632
47163195617604
48172206418576
49183219619764
50192230420736
51202242421816
52214256823112
53225270024300
54238285625704
55250300027000
56264316828512
57277332429916
58292350431536
59309370833372
60324388834992
61342410436936
62360432038880
63378453640824
64397476442876
65418501645144
66439526847412
67462554449896
68486583252488
69510612055080
70537644457996
71564676860912
72592710463936
73622746467176
74652782470416
75685822073980
76720864077760
77756907281648

Data Chart

Monster On Page 70 On The Dmg Free

References

  1. Jaroslavna (November 8, 2014). 'PoE armour calculations'. Retrieved November 8, 2014.

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