Ragnarok M Dmg Inc Enchant

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  • Enchant Descriptions. While certain enchants are quite simple and straightforward (like an INT +4 enchant that simply gives four INT), some are a special type of enchant that may give multiple effects within one enchant, and also have multiple levels. Here is a list of them and what their effect is at each level.
  • Card Monster Ragnarok Mobile Card name. Enchant Armors with the Wind Property. Physical DMG received -0.01. Dragon Fly Card.
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Elements are properties that can strengthen, weaken, or nullify attacks when they interact. Every player and monster in the game has an element and, with the exception of the Neutral element, every element has both strengths and weaknesses to other elements.

The term 'element' is often used interchangeably with 'property' and 'attribute'.

There are ten different elements:

Assassin Cross skill tree in Ragnarok M: Eternal Love. Assassin Cross skill tree. Assassin Cross skills. Physical Dmg +1% when using Katars type weapons 12: Atk +20%, physical Dmg +2% when using Katars type weapons. Enchant Deadly Poison. Skill Name Type Description Info Enchant Deadly Poison. Enchantments are a feature in Ragnarok M: Eternal Love that give your equipment items a random set of powerful stat bonuses and special effects. In order to enchant your items, just talk to the Cat Friend (Mora) NPC in Geffen. It will cost you some Zeny (for Basic) and Mora Coins (for Intermediate.

Some attacks, such as the melee attacks of monsters, have no element and are completely unaffected by elemental modifiers. Such attacks are referred to as being non-elemental.

Elements can be grouped into two types: attacking and defending. Defending elements are separated into four levels; the resistances and weaknesses of a defending element are amplified relative to its level. Attacking elements are not separated into levels.

Players have both an attacking and defending element, which are both naturally Neutral, but can be changed by equipping certain weapons and armor, using certain skills or items, or compounding certain cards. A player's defending element is always Level 1.

Monsters have only a defending element, but can inflict elemental attacks using skills.

Tables

Select a column based on the attacking element, and a row based on the defending.

e.g. Level 1 Ghost(Column) attacking and neutral defending. You will gain 30% dmg reduction(70% dmg receive).

Level 1
NeutralWaterEarthFireWindPoisonHolyShadowGhostUndead
Neutral100%100%100%100%100%100%100%100%70%100%
Water100%25%100%90%175%100%100%100%100%100%
Earth100%100%25%150%90%125%100%100%100%100%
Fire100%150%90%25%100%125%100%100%100%100%
Wind100%90%150%100%25%125%100%100%100%100%
Poison100%100%100%100%100%0%100%50%100%50%
Holy100%75%75%75%75%75%0%125%75%100%
Shadow100%100%100%100%100%50%125%0%75%0%
Ghost70%100%100%100%100%100%100%100%125%100%
Undead100%100%100%125%100%−25%150%−25%100%0%
Level 2
NeutralWaterEarthFireWindPoisonHolyShadowGhostUndead
Neutral100%100%100%100%100%100%100%100%50%100%
Water100%0%100%80%175%75%100%100%75%75%
Earth100%100%0%175%80%125%100%100%75%75%
Fire100%175%90%0%100%125%100%100%75%75%
Wind100%80%175%100%0%125%100%100%75%75%
Poison100%100%100%100%100%0%100%25%75%25%
Holy100%50%50%50%50%50%−25%150%50%125%
Shadow100%75%75%75%75%25%150%−25%50%0%
Ghost50%100%100%100%100%75%100%100%150%100%
Undead100%100%100%150%100%−50%175%−50%125%0%
Level 3
NeutralWaterEarthFireWindPoisonHolyShadowGhostUndead
Neutral100%100%100%100%100%100%100%100%0%100%
Water100%−25%100%70%200%50%100%100%50%50%
Earth100%100%-25%200%70%100%100%100%50%50%
Fire100%200%70%−25%100%100%100%100%50%50%
Wind100%70%200%100%−25%100%100%100%50%50%
Poison100%100%100%100%100%0%125%0%50%0%
Holy100%25%25%25%25%25%−50%175%25%150%
Shadow100%50%50%50%50%0%175%−50%25%0%
Ghost0%100%100%100%100%50%100%100%175%100%
Undead100%125%100%175%100%−75%200%−75%150%0%
Level 4
NeutralWaterEarthFireWindPoisonHolyShadowGhostUndead
Neutral100%100%100%100%100%100%100%100%0%100%
Water100%−50%100%60%200%25%75%75%25%25%
Earth100%100%−50%200%60%75%75%75%25%25%
Fire100%200%60%−50%100%75%75%75%25%25%
Wind100%60%200%100%−50%75%75%75%25%25%
Poison100%75%75%75%75%0%125%−25%25%−25%
Holy100%0%0%0%0%0%−100%200%0%175%
Shadow100%25%25%25%25%−25%200%−100%0%0%
Ghost0%100%100%100%100%25%100%100%200%100%
Undead100%150%50%200%100%−100%200%−100%175%0%

See also


Monsters in Ragnarok Online
RaceAngelBruteDemi HumanDemonDragonFishFormlessInsectPlantUndeadHumanDoram
ElementHolyShadowNeutralWaterFireWindEarthGhostPoisonUndead
Misc.Boss ProtocolMVP (Free for All)SizeKill StealingMonster Skills
Retrieved from 'https://irowiki.org/w/index.php?title=Element&oldid=53915'

Level:

1. Low Level Enchantment 【初级附魔】
2. Mid Level Enchantment 【中级附魔】
3. High Level Enchantment 【高级附魔】

Note: Different level of enchantment have different costs and stats given

You’re required to finish quest from the Enchantment NPC to gain higher level enchantment functions.

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Sample quest:

Translation:
Advancement – Mid Level Enchantment!
Pass 5 Mora/Mola Coin
Location: Geffen

High Level Enchantment

Ragnarok M Dmg Inc Enchant Mod

Requirement: Character Level 70 to unlock quest, and some main quest.

How to check Enchantment given stats range:

  1. Place your equipment to enchantment slot.
  2. Click on the ‘i’ icon to see the given stats range for the enchantment.

Ragnarok M Dmg Inc Enchant Download

Note: Different enchantment level will give different stats, maximum 3 random stats given for high level enchantment.
Some enchantment required Mora/Mola coins , check 【Friendship Token guide 】for more information.