How To Decipher Dmg And Rpm In Division 2

Posted on  by
How To Decipher Dmg And Rpm In Division 2 Rating: 7,0/10 2473 reviews

The Division 2 Specializations aim to right some of the significant wrongs with endgame progression in the first Division, by providing players with additional unlock paths to work through after hitting max level.

May 08, 2019  Just found my first High-End Custom P416 G3. Only 18k dmg so guess i'm unlucky. I want a SOCOM Mk16 though now using a normal Mk16 with 19,5k dmg and had a 21,6k dmg militairy ak-m, but that one is quite unstable (on console with my own bad aim) at long ranges which i do alot. And yea, It's totaly random, Just enjoy the content and loot as much you can. Mar 28, 2019 Choosing your weapon, or identifying the best weapons in The Division 2, is down to more than just the raw numbers. Different weapons require different strengths - it's more important a rifle can deal out huge damage in one round, for instance. Mar 22, 2019 Sweet Dreams Exotic Shotgun is available through a drop by completing tough missions in the Division 2. Similar to Merciless Exotic Rifle which is also found after killing a boss, to get the exotic shotgun you have to play some tough missions. In this guide we will try to help you to get Division 2 Sweet Dreams exotic shotgun. Dec 21, 2019  The Division 2 - How To Get The Carbine 7 And Review. It was added with an update, and can be found when dropped after completing the Manning National Zoo playthrough. While it is low in damage, it has a high rate of fire. When dropped, it comes with a permanent talent called Overflowing. Weapon Stats: DMG: -RPM: 790; Mag: 30; Reload: 2.4s.

Key to these The Division 2 Specializations are signature weapons, which serve a similar purpose to that of Destiny 2’s power weapons, offering massive damage with the caveat of limited ammunition. When you hit max level in The Division 2 you’ll have the option of picking a signature weapon – sniper rifle, crossbow, or grenade launcher, to name a few – and then using it to unlock additional mods and stat bonuses.

Unlike with traditional class choices, you aren’t locked into your chosen The Division 2 Specialization and can switch between the different endgame classes at any point, retaining any progress you made. So if you decide that the Sharpshooter’s hard-hitting signature sniper rifle isn’t for you then you can easily switch over to the Demolitionist’s grenade launcher. In an effort to ensure you’re as prepared, we’ve pooled together every detail about The Division 2 Specializations, signature weapons, and endgame progression.

The Division 2 Specializations are

How to unlock Specializations in The Division 2

In order to unlock any of these endgame classes you will need to have reached the max level cap of 30 and finished the campaign of The Division 2.

The Division 2 Specializations

We now know almost everything there is to know about the three The Division 2 Specializations, including what skill, weapon, and other modifiers each of these endgame classes will bestow on players. Here are the signature weapons for each class and how they work, plus the (nearly) complete progression trees for each one.

Sharpshooter

Signature weapon: TAC-50 C Rifle

Fun fact: this sniper rifle can penetrate multiple targets with a single shot, so take some time to line up the perfect shot and bring down two birds with one stone. This long-range behemoth can also stagger heavily armoured targets.

Read more: Get to know The Division 2 Hyenas faction

Here’s the official description for the Sharpshooter Specialization. “A Specialization for Agents looking at taking their targets out, without them ever realizing what hit them. Sharpshooters can change the tide of a battle from afar using a powerful sniper rifle as their signature weapon.”

Macos 10.13 x86 64-bit dmg archive

Here’s the full list of modifiers that you can access via The Division 2 Sharpshooter Specialization (thanks The Division Zone):

General Modifiers

  • One In The Head
    +25% headshot damage
  • Deft Hands
    +30% increased reload speed
  • Breath Control
    30% weapon stability and reduced recoil
  • My Home Is My Castle
    Increased armor while in cover
  • Vital Protection
    Reduce the chance you are critically hit in conflict by 20%
  • Sharpshooter Tactical Link
    Group members gain +10% headshot damage when they are closer to the target than you

Weapon Modifiers

  • Flashbang Grenade
    The flashbang grenade blinds enemies
  • Sharpshooter 93R
    A three round burst 93R
  • Gunslinger
    +10% increased sidearm damage
  • Signature Weapon Damage
    +145% increased signature weapon damage
  • This is My Rifle
    +15% increased rifle damage
  • Digital Scope
    Digital scope for bigger distances

Skill Modifiers

  • Tactician
    The tactician drone marks enemies for all group members
  • Graphene Battery
    ???
  • Carbon Fiber Frame
    ???

Misc

  • X-Stat Armor Kit-Supplementary
    Armor kits repair 50% less, but remove status effects and increase bleed, burn and hazard resistances for 20 seconds
  • .50 Caliber Ammo Acquisition
    Headshot kills drop signature weapon ammo, except for kills with the TAC-50 C Rifle
  • Group Signature Ammo Supply
    Kills with the signature weapon have a chance to drop signature weapon ammo for all group or raid members
  • Round After Round
    Receive 5 ammo per 10 seconds for your rifles after 20 seconds in cover
  • Marksman Uniform
    An outfit for the Sharpshooter

Survivalist

Signature weapon: Explosive Tipped Crossbow

This isn’t just any ordinary crossbow, the Survivalist’s signature weapon uses explosive-tipped bolts allowing you to carefully place a package of high explosives from a safe distance. These bolts are ideal against tanky enemies and will rend their armour with ease.

Here’s the official description for The Division 2 Survivalist. “Desperate times ask for desperate measures. Survivalists can control their surroundings using traps and status effects. They are equipped with a precision crossbow as their signature weapon to take their targets down, even in the harshest of environments.”

And here’s the full progression tree for The Division 2 Survivalist Specialization:

General Modifiers

  • Elite Defense
    +20% protection from elites
  • Triage Specialist
    +25% increased healing from team members
  • Crunch Time
    10% cooldown reduction when in cover
  • Vital Protection
    Reduce the chance you are critically hit in conflict by 20%
  • Survivalist Tactical Link
    Group members gain +10% damage to targets with status effects

Weapon Modifiers

  • Incendiary Grenade
    The incendiary grenade ignites enemies
  • Survivalist D50
    A .44 Magnum Revolver with optical attachment slot
  • Gunslinger
    +10% increased sidearm damage
  • Signature Weapon Damage
    +145% increased signature weapon damage
  • Running The Gun
    +15% increased shotgun damage
  • E.M.I.
    +15% increased assault rifle damage
  • Infantry 5.56 Mag
    Special magazine for 5.56 assault rifles

How To Decipher Dmg And Rpm In Division 2 Game

Skill Modifiers

  • Flicker
    The flicker seeker mine follows allies and repairs armor
  • Magnetic Disc
    Mod to reduce seeker mine cooldown
  • Larrea Tridentata Infusion
    Mod to increase the healing of the seeker mine

Misc

How To Decipher Dmg And Rpm In Division 2 Release

  • Distributed Repair
    Armor kits now repair over 5 seconds instead of instantly, but the repair effect now also applies to team members within a radius of 10 meters
  • Explosive Bolt Acquisition
    Status effect kills drop signature weapon ammo
  • Group Signature Ammo Supply
    Multi-Kills of status affected enemies grant a chance to gain signature weapon ammo to all group or raid members
  • Scraping By
    Receive 5 ammo per second for your current weapon when moving from cover to cover while in combat
  • Survivalist Uniform
    An outfit for the Survivalist

Demolitionist

Signature weapon: M32A1 Multi-shot Grenade Launcher

There’s really not much to say about this grenade launcher: fire it in the general vicinity of your problems and watch as they’re engulfed in flames and torn asunder. The mods and stat boosts you’ll get from the Demolitionist Specialization will make your explosions bigger and more dangerous.

The Demolitionist Specialization skill tree has been revealed and offers a bevy of handy modifiers, plus the odd bit of unique gear. Here’s a full list:

General Modifiers

  • Incombustible
    20% more burn resistance
  • Explosive Ordinance
    +25% explosive damage
  • Vital Protection
    Reduce incoming critical chance by 20%
  • Demolitionist Tactical Link
    Group members get 5% damage buff against targets out of cover

Weapon Modifiers

  • Frag Grenade
    New grenade that cause bleed damage
  • Diceros Special
    Access to a Magnum revolver
  • Gunslinger
    +10% sidearm damage
  • Signature Weapon Damage
    +145% signature weapon damage
  • Spray and Pray
    +15% SMG damage
  • Onslaught
    +15% LMG damage
  • Small Laser Pointer
    A new underbarrel attachment

Skill Modifiers

  • Artillery Turret
    A new skill variant for your turret skill
  • Cyclone Magazine
    Increase turret ammo
  • SHD CPU V2
    Increase turret damage

Misc

  • X-Stat Armor Kit
    Heals 70% damage, boosts weapon handling by 100% for 15 seconds, after those 15 seconds, heals another 30%
  • 40mm Grenade Acquisition
    Kills with thrown explosive yield signature weapon drops
  • Group Signature Ammo Supply
    Explosive multikills have chance to yield Signature ammo for whole group
  • Crisis Response
    Refills ammo when armor drops to 0
  • Braced For Impact
    Ignore an explosive once every 60 seconds
  • Demolitionist Uniform
    Unique outfit

Here’s what Ubi say about the Demolitionist Specialization. “Sometimes stealth is just not an option. Demolitionists are agents of chaos, focusing on disrupting enemy plans and entrenched positions using a grenade launcher as their signature weapon.”

Gunner

Signature weapon: Minigun

The perk on this one is called A Good Offence, and it means you get bonus armour for each bullet in your signature weapon. It only goes as high as 50%, though. Each bullet hit restores 1% armour.

If you’re looking to get access to this specialization, you’ll need to complete five stages of Field Research. Thankfully, this isn’t as much of a grind anymore as Ubisoft has chopped it down. That said, if you have the year one pass, then you’ll already have this and no grinding will be required this time around. Here’s what you can unlock in the skill tree.

GENERAL MODIFIERS

  • Incessant
    Kills grant 5% armour on kill
  • Coupler
    Every reload is 50% faster
  • Hardened Armour Kits
    Armour kits repair 100% and grant 50% bonus armour for 10 seconds
  • 7.62 Minigun Ammo Acquisition
    Kill multiple enemies without releasing the trigger to add three rounds to the ammo bar
  • Group Signature Ammo Acquisition
    Kill multiple enemies without releasing the trigger adds one to a group member’s ammo bar
  • Signature Weapon Damage
    10% damage increase to signature weapon

WEAPON MODIFIERS

  • Depleted Rounds
    5% increase to Marksman rifle damage
  • This is my Rifle
    Rifle damage boosted by 5%
  • E.M.I
    5% increase to assault rifle damage
  • Onslaught
    Light machine gun damages goes up 5%
  • Running the Gun
    Pick up a 5% boost to your shotgun
  • Spray and Pray
    Submachine gun damage increases by 5%
  • Gunslinger
    Sidearm damage increases by 5%

SKILL MODIFIERS

  • Banshee
    Launches a forward arc that confuses enemies
  • Microwave Amplifier
    Mod that increases the duration of the Banshee effect
  • Directional transmitter
    Mod that boosts the range of the Banshee effect

MISC

  • Riot Foam Grenade
    This grenade ensnares enemies
  • P320X Compact
    9mm service pistol that’s, well, compact
  • Supply Line
    Generate 10% of your total ammo capacity, every 60 seconds party members recover 5%
  • Barrage
    Rate of fire increases by 5% on each kill for five seconds
  • Emplacement
    20% weapon handling while not moving, but you need to be motionless for one second for it to take effect
  • Vital Protection
    Reduces your chances of getting critically hit by 20%

Technician

Signature Weapon: P-017 Launcher

This one fires small rockets, and thanks to the Guided Missiles talent, the explosive warheads will track your foes. Here’s the skill tree:

GENERAL MODIFIERS

  • Amped
    +10% skill power
  • Dismantling
    +5% damage to drones, skill proxies and robotics
  • Emergency patch
    Armour kit also applies to all friendly skill proxies within 10m
  • Signature Weapon Damage
    10% increased signature weapon damage

WEAPON MODIFIERS

  • Depleted Rounds
    5% increase to Marksman rifle damage
  • This is my Rifle
    Rifle damage boosted by 5%
  • E.M.I
    5% increase to assault rifle damage
  • Onslaught
    Light machine gun damages goes up 5%
  • Running the Gun
    Pick up a 5% boost to your shotgun
  • Spray and Pray
    Submachine gun damage increases by 5%
  • Gunslinger
    Sidearm damage increases by 5%

SKILL MODIFIERS

  • Artificer
    Sends out micro electro-booster drones that expand themselves to increase allied skills efficiency and refresh their duration
  • Upgraded Sensor Package
    Increases the radius of the hive skill
  • Liquid cooling
    Boosts the recovery rate of the skill

MISC

  • Maxim-9 pistol
    A solid pistol with a large ammo clip and low recoil
  • EMP Grenade
    Applies disrupt to all electrical items caught within the area
  • Faraday Field
    Party members within 5m of your deployed and un-disrupted skills are immune to shock and disruption
  • Technomancy
    Equipping a skill grants 15% bonus armour. When a skill dies you’ll recover 20% armour to compensate
  • Vital Protection
    +50% pulse resistance
  • Overclocked CPU
    +10% skill damage
  • Enhanced Diagnostics
    10% skill healing

Firewall

Signature Weapon: K8-JetStream Flamethrower
No prizes for guessing what this one does. It’s talent is called High-Octane gasoline mixture, and it involves a “custom gasoline mixture” firing off in an 15m arc

GENERAL MODIFIERS

  • Enriched Magnesium Formula
    Additional 10% burn duration
  • Frontline Recovery
    Get 30% of your health back after each kill
  • Extracellular Matrix Mesh
    Your armour kit recovers 200%, er, armour and 200% health over 10 seconds

WEAPON MODIFIERS

  • Signature Weapon Damage
    10% more damage for your signature weapon
  • Firewall Ammo Acquisition
    Killing enemies within 10m adds three to the ammo bar (excluding the specialised weapon)

SKILL MODIFIERS

  • Striker
    Modified version of the Crusader shield that allows you to use the K8 alongside the usual slew of guns. It also provides a buff to user and allies behind the shield that buffs their damage depending on how many people are behind the shield
  • Shock Hardened Frame
    Increases the health of your shield skill
  • Macromolecular Coverings
    Increase the regeneration rate of the shield skill

How To Decipher Dmg And Rpm In Division 2 Game

MISC

  • Firestarter
    Shotgun that makes foes more flammable
  • Cluster Grenade
    Toss down a grenade that bursts into smaller grenades
  • Firewall Tactical Link
    Allies deal 10% more damage to foes within 10m
  • Fiery response
    Apply burn to enemies within 5m on armour break
  • Bull rush
    Pick up 50% more armour while moving from cover to cover

And there you have it, all the Division 2 Specializations that we know of. They are, of course, an involving thing that will grow and be tweaked as the game rumbles on. If more are added to the game, we’ll be sure to add them in here.

Tom Clancy’s The Division is an a role-playing open-world third-person shooter game. The Game takes place in mid-crisis New York with much of a destructive environment which is free to explore. The players get confused with which weapon to gear up and what not to, that is why we made a Beginners Guide to help you understand the interesting mechanics and depth for each weapon in The Division.

Players who have had their hands on with the Beta must have known how the gameplay is and the environment mechanics inside and outside the Dark Zone. In this Article, we will be discussing the weapons, their types, items, gears and the attributes. So without any further ado, let’s begin with the Beginners Guide.

How to Gear Up Weapons and Modding Beginners Tips

There are Three Primary Categories of Equable Gears and they are Weapons, Gear, and Their Appearance Cosmetic items.

Weapons

There are six Categories in Weapons and their Type can be seen on the Right-hand side in the information panel whenever you select the weapon. So Let’s discuss the weapons types in detail.

Assault Rifles

These weapons are most effective like the start-up weapons with a medium-range with short control. They typically have three shots at a time and less effect for long range, but if you manage to control a single fire then you’ve some skills, dude. They are very effective at the close range and short kills. They also have to counteract recoil by moving your cursor down or sometimes left to right for different weapons(AK-47).

Sub Machine Guns(SMGs) – Close Range Murder

Do not use it for long range combat as they are very inaccurate. For Close range, these work best for their class. SMGs have pretty low recoils that anybody can sustain fires at close range.

Shotguns – Point Blank Burst

Shotguns are also very good with close range shots, but the only difference is that they achieve optimal damage. You can shoot at your enemies and see for yourself how this little Blank Burst works.

Light Machine Guns(LMGs) – Sustained Fire

These are good with the medium-range shots. Some LMGs which are more close to the Assault Rifles with a medium-range for DTS(Military L86 LSW). With much higher magazine capacity in LMGs are the M249 with hundred round. If you use this and sustain fire on the enemies which will force them to take cover then you will surely rule the ground.

Marksman Rifles – Snipe Key Target

An excellent long range weapon with big bonus ready shots(if you get the Headshot). There are two different types of Marksman Rifles – The One is Semi-automatic like the Sky which is quick and the other is the M44 – these reload after every shot which is accurate, but with slow fire rate. If you see any weapon has a number beside their name like MKS Scope (15X) then this weapon can be zoomed. You need to click the right mouse button to aim in and then press the middle mouse button or Tab to zoom.

Side Arms – The Last Resort

These are the category of Pistols and side arms which have infinite ammo and they come handy when you run out of ammo for your primary weapons. The Ballistic shield can be very useful while using the Marksman Rifles and while reloading you can swap to your side arm and continue shooting.

Weapon Stats

Now that you know about each weapon category and how do they work, it’s important to know which weapon to use for different battles. While you selecting the weapon you will see the info about the weapon on your right and you can see the damage value(DMG), Rounds per minute(RPM) and lastly the Magazine hold(MAG). Below you will have a graph about your weapon

  • Accuracy – Impact of the Fire
  • Reload Speed – How fast it reloads
  • Range – Max Distance before the weapon is no longer effective(Optimal Damage)
  • Stability – How hard is your weapon to control(Firing)
  • Talents – Depends on the extra abilities on the weapons

Hint: To check you Optimal Damage of your weapon, Go to Character Page – Check for the currently equipped weapon you can see the Range will be displayed.

Item Rarity Graph

How To Decipher Dmg And Rpm In Division 2 Free

Just like other RPG games, The Division has item rarity categorized in different colors. See the graph below to know which item is highlighted in which color. High-End Items have more talents attached to them along with potentially higher damage values.

  • White – Worn Items
  • Green – Standard
  • Blue – Specialist
  • Purple – Superior
  • Yellow/Orange – High-End

Defensive Gear

How To Decipher Dmg And Rpm In Division 2 Download

Let’s take a look on the Armor Slots, there are mostly defensive bonuses added to them like reduce the damage from the upcoming fire. The Backpack you carry shows how many items you can carry and show the capacity as well. These backpacks can also help you with extra bonuses like skill cool down reduction or skill power. Gloves can provide you with the critical hit chances from an assault rifle.

Primary Attributes

Gearing your character depends on you place your Primary Attributes. The Attributes are shown below each select for Primary DPS, Health, and Skill Power. Talking about the Primary DPS, they have the attribute of Firearms show how many damage each bullet deals while the Stamina increases your character’s health and lastly the Electronic improves the power of your different ability.

To know more click on the Ability Page and check out the listing for different attributes. For Gearing up properly you must purely focus on Stamina first, then the Firearms and lastly Electronics. If you have 40+ Armour on a chest isn’t worth it if you’re losing stamina and gain stability.

Modding Weapons

I agree every weapon has an awesomely great power, but if you want to evaluate the ability of these weapons then simply have a look at the DPS rating. Talking about the optimal conditions for the firing with SMGs with higher accuracy will have higher DPS rating, but must completely rely on that, focus on the Stability, Fire rate, damage, big magazines and so on.

Hint: Take every weapon in the Division and use it for a while to Evaluate as per your need. Every Player has his own Skills to Evaluate.

Modes, on the Other hand, provides different bonuses to your weapon. For example AK-47 vs the ACR. If you use them you know there is a very strong vertical Straight climb from your fire for OCR while the AK move towards the vertical right in the sustained fire. So This explains you which modes you need in order to maintain the stability and range for every weapon. Hope you are now ready with the Gearing up and if you have any question then post them below in the comments section.